SU Podium V2 Plus TIFF bug with Mac 64 bit version

Dec.24, 2014

Limited to Mac V2.18.9xx 64 bit(SketchUp 8, 2014, 2015). If TIFF texture image files are present in your SketchUp model, OOPR will crash during processing scenes.

    TIFF texture image is a bit map file format that is incompatible with the Mac version of SU Podium V2 Plus 64 bit. When a TIFF texture image (.tif or .tiff) is present in your SketchUp model, OOPR will crash during processing scenes.

    We have written a new Podium Tools Analyse, that does flag .tif or .tiff files and provides you with the file names. Please download and install it here. The installation file is an .rbz file and will create a different SU Podium V2 Plus Tools menu item. Please read how to use Analyse in Podium Tools here. This will help you identify the TIFF and delete it or convert the TIFF to PNG format.

    Note: Windows and Mac 32 bit versions have no problems rendering TIFF texture images so there's no need to download and install the new Podium Tools if you are a Windows customer.

    If your Mac version of SU Podium V2 Plus unexpectedly crashes during processing scenes, it's highly likely that your model contains TIFF texture images. You may not have been aware of this as many 3D Warehouse models contain TIFF texture images.

    Currently these are the methods for Mac users to work around the TIFF file problem.

      I. Remove the .tif or .tiff texture image manually from SketchUp using SketchUp Materials folder. It is difficult to find .tif and .tiff texture images (materials) because the Mac version of SketchUp does not list file extensions in the Materials/ Edit user interface. Use the updated Podium Tools Analyse which will name the .tif or .tiff files. Once you know the names, use SketchUp Materials Edit to remove the TIFF texture images. Then purge your model and save.

      II. Generate. There is an alternative way to find and remove .tif or .tiff texture images using SU Podium's Generate.
      Generate essentially is a manual way for Podium to create a .script file that can then be run in the Podium Render Manager. This allows you to render the .script manually. It also gives you access to the textures that Podium has saved to be rendered in OOPR.

      1. Select Generate from the SU Podium V2 Plus pull down menu or from the tool bar. Podium will generate a folder with a numeric name (the number is the current date). In the folder there will be a .script file and a /textures folder. You can save the folder anywhere on your computer but you will need to access it therefore, save the folder to an easy to remember location.
      2. Generate will create a .script using your current Options settings (for example resolution size). Open the textures sub-folder in Finder and then move to trash, the .tif or .tiff files.
      3. Reopen the SketchUp model to run .scripts from inside Podium Render Manager (OOPR). Select Podium Render Manager (OOPR) by choosing Render Manager from the SU Podium V2 Plus pull down menu . Then use Add File and select the .script file from the folder that was created. Then select Start if the rendering does not automatically commence.

      This rendering will then ignore the .tif files you have removed from the textures folder.

      III. Convert the TIFF file to PNG using your Photoshop or some other image editor. The best way to do this is to do this from within SketchUp. If your default image editor application is set to PS and you know the name of the TIFF texture image, locate the texture image from SketchUp Materials, right click on the texture image and choose Edit and then click on Edit texture image in external editor. This action will load Photoshop. You can then save the image as .png file.